Perhaps the best thing about Rocket League: Sideswipe, though, is the way you constantly improve. That makes it all the more joyous when you do poke in a goal, or accidentally smack the ball from your own end and watch it saw, majestic and unmolested, into your opponent’s net. There’s a frantic sway to proceedings, a feeling that you’re always walking a tightrope between hammering the ball into your opponent’s goal and missing completely to set them up for an easy score.
It’s a simple set of buttons that lets you perform plenty of complex moves.Īnd it all works brilliantly. And yeah, single jumps are nice, but double jumps let you spin and smash the ball as you bounce. Yes, the joystick allows you to drive along the floor, but combine it with some boost and you can soar through the air. You control your rocket car with a floating joystick, a boost button and a jump button.
The game takes place in side-on arenas, and sees you trying to score more goals than your opponent in two minute matches. Rocket League: Sideswipe tries to do the same but in cupcake-sized morsels, and while it doesn’t have the full-frontal, teeth crunching collisions of the original, it’s still an awful lot of fun. A smashy crashy ballroom dance that folds carnage and elegance into the same deliciously frosted cake. Rocket League is a mixture of chaos and precision.